API Documentation
nkGraphics::MonoMaterialPass Member List

This is the complete list of members for nkGraphics::MonoMaterialPass, including all inherited members.

Exportable()nkExport::Exportable
exportClassToTree(nkExport::Node *rootNode) overridenkGraphics::MonoMaterialPassvirtual
getBlendState() constnkGraphics::RenderScenePass
getCullingCam() constnkGraphics::RenderScenePass
getDepthStencilState() constnkGraphics::RenderScenePass
getLodCam() constnkGraphics::RenderScenePass
getName() constnkGraphics::Pass
getParent() constnkGraphics::Pass
getRasterState() constnkGraphics::RenderScenePass
getRenderCam() constnkGraphics::RenderScenePass
getRenderQueue() constnkGraphics::RenderScenePass
getShader() constnkGraphics::MonoMaterialPass
getType() constnkGraphics::Pass
importClassFromTree(nkExport::Node *rootNode) overridenkGraphics::MonoMaterialPassvirtual
isTransparentPass() constnkGraphics::RenderScenePass
Pass()nkGraphics::Pass
render()=0nkGraphics::Passpure virtual
setBlendState(BlendState *state)nkGraphics::RenderScenePassvirtual
setCullingCam(Camera *cam)nkGraphics::RenderScenePass
setDepthStencilState(DepthStencilState *state)nkGraphics::RenderScenePassvirtual
setLodCam(Camera *cam)nkGraphics::RenderScenePass
setName(const nkMemory::StringView &name)nkGraphics::Pass
setParent(TargetOperations *parent)nkGraphics::Pass
setRasterState(RasterState *state)nkGraphics::RenderScenePassvirtual
setRenderCam(Camera *cam)nkGraphics::RenderScenePass
setRenderQueue(RenderQueue *queue)nkGraphics::RenderScenePass
setShader(Shader *shade)nkGraphics::MonoMaterialPassvirtual
setTransparentPass(bool value)nkGraphics::RenderScenePass
~Exportable()nkExport::Exportablevirtual
~Pass()nkGraphics::Passvirtual