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API Documentation
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unsigned int _indexCount
The number of indices available.
Definition: DecodedMeshData.h:22
DecodedMeshData(DecodedMeshData &&other)
INDEX_FORMAT
Enumerates all formats supported for indices in a mesh.
Definition: IndexFormat.h:12
INDEX_FORMAT _indexFormat
The indices format in memory.
Definition: DecodedMeshData.h:24
MeshInputLayout _inputLayout
The input layout describing the vertex data.
Definition: DecodedMeshData.h:19
nkMemory::Buffer _indexBuffer
The index buffer, if available.
Definition: DecodedMeshData.h:17
A buffer holding binary data.
Definition: Buffer.h:32
Holds data about a decoded mesh.
Definition: DecodedMeshData.h:12
nkMemory::BufferCast< nkMemory::Buffer > _vertexBuffers
List of vertex buffers, binary packed.
Definition: DecodedMeshData.h:16
Encompasses all API of component NilkinsGraphics.
Definition: BoundingBox.h:7
unsigned int _vertexCount
The number of vertices available.
Definition: DecodedMeshData.h:21